VimHax

Hello, I'm
VimHax
Full-Stack
Developer
fn fib(term: Int) -> Int { if term == 0 { 0 } else if term == 1 { 1 } else { fib(term - 1) + fib(term - 2) } } fn main() { let count = 0; loop { if count == 10 { return; } print(fib(count)); count = count + 1; } }
Ares
Programming Language
A statically typed compiled programming language inspired by TypeScript and Rust. This was my first dive into making a compiled language, with static analysis that can infer data types at compile time.
Eelios
Programming Language
A 'dynamically' typed interpreted programming language. This language was an entry for a programming language competition. The language was built on a gimmick: 'What if statements themselves can be manipulated like array elements?' (which explains the syntax)
[ fib <- | n: Number | -> Number [ if n <= 1 then [ eval n ] else [ eval self(n - 1) + self(n - 2) ] ], idx <- 0, while idx < 10 do [ n <- fib(idx), print n, idx <- idx + 1 ] ]
Minecraft
Visual Effects
Everything shown here, and much more, was achieved without mods; all in vanilla Minecraft. These are effects I've created for projects such as Twitch Rivals LOTR, BisectHosting Game Master & MC Prom.
Vimukthi
Weerabahu
Hello! I'm a self taught full-stack developer based in Sri Lanka. I received my education from Lyceum International School.
I started programming in 2018, in a piece of software called Processing. While I've attempted programming before this point, I never really got the hang of it. (The visual nature of Processing must have kept me interested along with Daniel Shiffman's great tutorials.) I was introduced to the web by the P5JS library, which is closely related to Processing. The web was a convenient excuse for me to branch out to various other technologies, such as Node.JS.
Since then I have attempted developing desktop apps, games (with a custom game engine), programming languages, etc. It has been a fun ride and I don't plan on stopping!

